Log:
Évaluations - 3, GPA: 4.7 ( )

Instructions Roland, Modèle TD-4

Fabricant : Roland
Taille : 74.82 mb
Nom Fichier :
Langue d'enseignement: itenesfrdenlpt
Aller à la télécharger



Par ce dispositif a également d'autres instructions :

Facilité d'utilisation


4. Press the [OK] button to return to the “MENU” screen. Display/Parameter Parameter/Value Explanation Threshold 0–16 This setting allows a trigger signal to be received only when the pad is above a determined dynamic level (velocity). This can be used to prevent a pad from sounding because of vibrations from other pads. Threshold In the following example, B will sound but A and C will not sound. BC When set to a higher value, no sound is produced when the pad is struck lightly. Gradually raise the “Threshold” value while striking the pad. Check this and adjust accordingly. Repeat this process until you get the perfect setting for your playing style. A Curve See below This setting allows you to control the relation between playing velocity (striking force) and changes in volume. Adjust this curve until the response feels as natural as possible. LINEAR EXP1, EXP2 The standard setting. This produces the most natural correspon-Compared to LINEAR, strong dynamics produce a greater change. dence between playing dynamics and volume change. Volume Volume Volume Striking Striking Force EXP1 EXP2 Force LINEAR Other Settings Display/Parameter Parameter/Value Explanation Other Settings Display/Parameter Parameter/Value Explanation LOG1, LOG2 LOUD1, LOUD2 Compared to LINEAR, a soft playing produces a greater change. Very little dynamic response, making it easy to maintain strong volume levels. If using drum triggers, these settings help maintain sta- Volume Volume ble levels. Volume Striking Force LOG1 LOG2 Volume Striking SPLINE Force LOUD1 LOUD2 Extreme changes are made in response to playing dynamics. Volume Striking Force SPLINE Display/Parameter Parameter/Value Explanation Scan Time 0.4–4.0 (ms) Specifies the detection time for the trigger signal. Since the rise time of the trigger signal waveform may differ slightly depending on the characteristics of each pad or acoustic drum trigger (drum pickup), you may notice that identical hits (velocity) may produce sound at different volumes. If this occurs, you can adjust the “Scan Time” so that your way of playing can be detected more precisely. While repeatedly hitting the pad at a constant force, gradually raise the Scan Time value from 0.4 msec, Scan Time until the resulting volume stabilizes at the loudest level. At this setting, try both soft and loud strikes, and make sure that the volume changes appropriately. Time * As the value is set higher, the time it takes for the sound to be played increases. Set this to the lowest value possible. Retrig Cancel 1–16 This setting prevents spurious re-triggering. Important if you are us- ing acoustic drum triggers. Such triggers can produce altered wave- forms, which may also cause inadvertent sounding at Point A in the figure (Re-trigger). This occurs in particular at the decaying edge of the waveform. Retrig Cancel detects such distortion in and prevents re-triggering from occurring. While repeatedly striking the pad, raise the “Retrig Cancel” value until re-triggering no longer occurs. * Although setting this to a high value prevents retriggering, it then becomes easy for sounds to be omitted when the drums played fast (roll etc.). Set this to the lowest value possible while still ensuring that there is no retriggering. You can also eliminate this problem of re-triggering with the Mask Time setting. Mask Time does not detect trigger signals if they occur within the specified amount of time after the previous trigger signal was received. Re-trigger Cancel detects the attenuation of the trigger signal level, and triggers the sound after internally determining which trigger signals were actually generated when the head was struck, while weeding out the other false trigger signals that need not trigger a sound. A Time English Deutsch Francais Italiano Espanol Portugues Nederlands 43 Other Settings Other Settings Parameter/Value Explanation Mask Time 0–64 ms This setting prevents double triggering. When playing a kick trigger, the beater can bounce back and hit the head a second time immediately after the intended note—with acoustic drums sometimes the beater stays against the head—is causes a single hit to “double trigger” (two sounds instead of one). The Mask Time setting helps to prevent this. Once a pad has been hit, any additional trigger signals occurring within the specified “Mask Time” (0–64 msec) will be ignored. Adjust the “Mask Time” value while playing the pad. Mask Time When using a kick trigger, try to let the beater bounce back and hit the head very quickly, then raise the “Mask Time” value until there are no more sounds made by the beater rebound. * When set to a high value, it will be difficult to play very quickly. Set this to as low a value as Time you can. Sound not produced If two or more sounds are being produced when you strike the head just once, then adjust Retrig Cancel. Xtalk Cancel 0–80% This setting cancels “crosstalk,” which means that when you play one pad you hear a sound coming from another pad...


Écrivez votre propre critique du dispositif



Texte du message
Votre nom :
Entrez les deux chiffres :
capcha





catégories