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Instructions Yamaha, Modèle CL3

Fabricant : Yamaha
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• If you perform a Recall operation while holding down a [ SEL] key, the Recall Safe settings for the corresponding channel will temporarily be enabled for that Recall operation. Using the Fade function “Fade” is a function that smoothly changes the faders of specified channels and DCA groups to their new values over a specified duration when you recall a scene. The settings of the Fade function are made independently for each scene. 1. Press the SCENE field in the Function Access Area. The SCENE LIST window will appear, in which you can perform various operations for scene memory. 2. Press the FADE TIME tab at the bottom of the SCENE LIST window. You can use tabs to switch the right half of the SCENE LIST window among three different fields. In this case, press the tab to make the FADE TIME field appear. 2 1 3 4 1 SET popup button Press this button to open the FADE TIME popup window, in which you can select a channel for which you want to use the Fade function, and specify the fade time (the duration of time over which the fader will reach its new value). Reference Manual 90 Scene memory 2 FADER button Enables or disables the Fade function for each scene. 3 FADE TIME display This area indicates the fade time specified for each scene. 4 CURRENT SETTING field Specifies the content that will be saved by the next scene store operation. Changes made here are immediately reflected on the CL series console. 3. Press the SET button to access the FADE TIME popup window. In this popup window you can select the channels to which Fade will be applied, and adjust the fade time. 1 34 2 1 Channel display field The channels or DCA groups to which Fade is applied are highlighted. 2 FADE TIME knob Sets the fade time. You can adjust the fade time using the corresponding multifunction knob. 3 SET ALL button Press this button to apply the Fade effect to all faders of that scene. 4 CLEAR ALL button Press this button to cancel the Fade effect for all faders of that scene. NOTE In the case of the CL3/CL1, faders that do not exist on those models will not be shown. 4. Press the [SEL] keys for the desired channels or DCA groups to select the channels or DCA groups to which the Fade effect will be applied (multiple selections are allowed). The [SEL] keys for the selected channels or DCA groups will light, and those channels or DCA groups will be highlighted green in the channel display field of the popup window. You can cancel the selection by pressing the lit [ SEL] key once again to turn it off. 5. Use the multifunction knob that corresponds to the FADE TIME knob to adjust the fade time. The range is 0.0 sec – 60.0 sec. When you have finished setting the fade time, press the CLOSE button to close the FADE TIME popup window. NOTE The fade time you specify here is used for all channels and DCA groups selected in step 4. 6. To enable the Fade function, press the FADE button. You can turn the Fade function on or off individually for each scene. NOTE Scenes for which Fade settings are made are marked by a “FADE” indicator in the STATUS field of the SCENE LIST window. 7. Recall a scene for which the Fade function is turned on. The faders will begin to move immediately after Recall occurs, and will reach the values of the recalled scene over the course of the specified fade time. NOTE • The Fade function settings can be applied individually even if faders are linked by Channel Link. • You can stop a fade effect by holding down a [SEL] key while you stop the corresponding moving fader. • If you recall the same scene while faders are moving, the faders of all channels or DCA groups will move immediately to their target positions. Reference Manual 91 Scene memory Scene memory A contol signal can be output to an external device connected to the GPI connector of the CL series console when you recall a specific scene. Proceed as follows. NOTE For more information on the GPI OUT settings, refer to “ Using GPI OUT” on page 207. 1. Press the SCENE field in the Function Access Area. The SCENE LIST window will appear, in which you can perform various operations for scene memory. 2. Press the GPI OUT tab at the bottom of the SCENE LIST window. The GPI OUT field will appear. 21 1 Output control signal select buttons These specify the control signal will be output from each GPI OUT. Pressing a button repeatedly will switch between the following functions. • ––– – (OFF) ..... ...... ..... Nothing will be output. • TRIGGER ....... ...... ..... A trigger will be output when the scene is recalled. • TALLY ...... ....... ...... ..... A tally will be output when the scene is recalled. 2 CURRENT SETTING field Specifies the content that will be saved by the next scene store operation. Changes made here are immediately reflected on the CL series console. 3. For each scene, specify the control signal that you want to output to each GPI OUT port. 4. Recall the scene for which you want to output GPI OUT signals. When you recall the scene, the control signals will...

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