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Instructions Yamaha, Modèle DX200

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Bulk Send Allows you to save Pattern and/or Song data of the DX200 to a MIDI data filer or sequencer. Set up the DX200 and the recording device. Hold [SHIFT] and press button [15] (MIDI BULK), repeatedly if necessary, to select the desired data type. Start recording on the other device, then press [15] twice to send the data. Settings Pttn (Pattern) Sends only User Pattern data (up to 128 Patterns) via MIDI OUT. SonG (Song) Sends only Song data (up to 10 Songs) via MIDI OUT. ALL (All) Sends all three types of data above (Pattern, Song, System) via MIDI OUT. 109 Chapter 19 Master Class 2 — Advanced Music Production 93 Loading back your saved Patterns and Songs Once you’ve saved your valuable data, you can bring it all back to your DX200 — with this simple operation. 1 Set up the DX200 and the recording device. Connect the two as shown with a standard MIDI cable. Make the proper connections and make sure the connected device has the appropriate data on disk. (Setup for Bulk Send on the other device may involve some additional steps; refer to the relevant owner’s manual for details.) 2 Make sure the DX200 is set to Pattern mode. Press the [PATTERN] button if necessary. 3 Start the Bulk Send (or other appropriate) operation on the connected device. This operation too may differ depending on your particular device. On most sequencing software (such as XGworks lite), this can be as simple as clicking the Play button. That’s all there is to it! The DX200 automatically receives the data and loads it to the proper memory loca- tion. MIDI OUTMIDI IN DX200 Yamaha MDF3, or computer with MIDI interface Load your Song/Pattern data from the connected device. BEFORE you load anything to the DX200, make sure you have no important unsaved data remaining on the instrument — it will all be erased in the operation! Best thing to do is use Bulk Send to first save the existing data (as a temporary file), then go ahead and load the data. • Lifesaver for live applications Bulk Send is real handy for performers. If you’re gigging and the DX200 is your main workhorse, you may need more than the 10 User Songs to get by. Fortunately, you can save your data in 10-Song banks (might as well save your Pattern data, too) — then load each bank as you need it, between sets. • Be a pack rat You really ought to save everything you’ve ever created on the DX200. Floppy disks are small and cheap, and you’ll be glad you archived all your precious masterworks. Function IndexFunction Index Appendix Function IndexFunction Index Appendix (for Tips that stretch over several pages). A AEG.......................................................................................Tip 36 Algorithm Type......................................................................Tip 41 Amplitude Modulation Depth ................................................Tip 32 Attack....................................................................................Tip 36 B Beat.................................................................................Tips 6, 59 Beat (Song Edit)....................................................................Tip 65 bpm ........................................................................................Tip 5 bpm (Song Edit) ...................................................................Tip 64 Bulk Send......................................................................Tips 92, 93 C Chorus ..................................................................................Tip 16 Clear Sequence .....................................................................Tip 57 Clear Song ............................................................................Tip 62 Clock.............................................................................Tips 80, 84 Control Change In/Out ..........................................................Tip 89 Copy Sequence .....................................................................Tip 56 Copy Voice............................................................................Tip 53 Cutoff....................................................................................Tip 18 D Decay....................................................................................Tip 36 Delay.....................................................................................Tip 16 Delete Pattern .......................................................................Tip 67 Distortion..............................................................................Tip 17 DX200 Editor ........................................................................Tip 90 E Effect Parameter ...................................................................Tip 16 Effect Type ............................................................................Tip 16 Effect Wet .....................................................................Tips 15, 16 Effects..........................................................................T...


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